#ifndef WATERCRAFT_ZONE_H
#define WATERCRAFT_ZONE_H

#include <set>

class Zone
{
	public:
		Zone();
		Zone(int x, int y, int z, int x2, int y2, int z2);
		~Zone(){};
		
		void add_player(std::string name);
		void add_id(int id);
		bool check_id(int id);
		bool check_player(std::string name);
		bool check_user_level(int level);
		
	private:
		int x,y,z,x2,y2,z2;
		int user_level;
		std::set<int> ids;
		std::set<std::string> player;
}

#endif
